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April 03
Wing Loading: An Idiots Guide.
The wing loading of a model aircraft is vitally important if you are to attain the performance you expect. Most of us have seen the effects of too much weight on a model when airspeed is lost. Instead of the gentle mush at the stall we see instead a quick wing drop, which the pilot, for some reason, usually tries to correct with full up elevator! This, of course, results in an instant flick and spin into the deck. 
Another symptom often displayed by the overweight aircraft is when lots of elevator is applied in normal flight. Instead of the nice loop he expected the pilot is treated to a partial flick. The pilot usually releases the sticks immediately but by this time the model is inverted, panic sets in and the pilot is unable to correct the situation, usually because he's putting in massive control corrections which are themselves causing further stall/spin events. Soon all is lost and the model explodes into the ground at high speed in a shower of shattered balsa.
What we've also seen is the guy flying a Fun Fly type model, you know, the Panic / Limbo Dancer type, and recovering from extreme low level “situations" with ease. How can this be?
Well, it's mainly to do with the wing loading. Most Fun Fly types have very light wing loadings that are more usually found on gliders. Something in the region of 10 to 12 ounces per square foot, and it's this that enables them to recover from a stall situation almost immediately with only a tiny increase in airspeed or decrease in angle of attack. Add to this a high power to weight ratio and thick airfoil section and you have a machine which can be safely flown into ridiculous situations at low level.
Of course, a lot of this is horses for courses, as they say. Even if it were possible to build a Mustang with a 10 ounce per square foot loading, it wouldn't be a lot of use unless it were very small. It would be bounced around by the merest zephyr and wouldn't display the fast, smooth trajectory of the full size at all. A Mustang would require a loading of 20 to 25 oz sq ft to perform as you would expect, and the pilot would have to be fairly experienced and be able to detect the onset of a stall instinctively.
A trainer, for instance, would want a wing loading of around 16 to 18 oz sq ft. This is so it's heavy enough to not be blown around by the wind too much, and also to fly at a reasonable speed for good penetration and control surface effect. It would also be able to fly
quite slowly at this loading and recover from a stall fairly quickly and so be forgiving to the newcomer. So we can see that the wing loading has a lot to do with the way in which a model flies.
A 10% increase in wing loading will mean a 10% longer take off roll, higher landing speeds, sluggish loops, vertical climbs will be shorter etc, and recovery from any nasty situation is going to take much longer to achieve. So always do your best to achieve the designers target weight, it can make a big difference.
It's difficult to say what the wing loading of such and such should be but as a general rule, on average sized models, don't go much over 25 ozs sq ft for WW2 
type aircraft and aerobatic types. Sport types and 3D models will want to stay below the 20 ozs sq ft mark. Vintage types, both scale and model, will be well under 16 ozs sq ft and the hoverbatic Fun Fly types too.
A lot also depends on the size of the wing. The bigger a wing the more efficient it becomes. For instance, if I were to build a 60" span model of a Robin Alpha it would have to have a wing loading of around 20 ozs sq ft to perform well, whereas the full size Robin Alpha has a wing loading in aerobatic mode of 12.6 pounds a square foot!
I have an 80" wingspan CAP 21 which weighs 14+ pounds and has a wing loading of 30 ozs sq ft. This flies just fine because the wing is so much bigger and therefore more efficient. However, that kind of loading would be far too much for, say, a 54" span model of the same, which would want a loading of no more than 20 oz sq ft for a similar result.
There must be an awful lot of annoyed designers getting complaints off people who think that their design doesn't fly very well, when in fact, it's all down to the builder who's beefed up the structure and totally vandalised the in flight behavior of the model! So do try to meet the designers target weight for your model, it can make a big difference….
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Here's the formula if you want to check it out for yourself:
Hairy Hinges
Have you tried those mylar like hairy hinges? They look a lot like thin fibreglass matt and are very flexible and seem to be very uniform in thickness, unlike the old mylar type.
Simply assemble the control surface on its hinges and apply thin cyano' to both sides of the hinge. The cyano' wicks in beautifully. I tested one and found the wood disintegrated before it
became unstuck from the hinge!
Of course, you can pin them with your preferred method as well. They can be bought in strip or as precut hinges. They're the quickest hinging method I've ever come across. Try 'em!
DOH!
Just pulled the battery from my FF6 transmitter for cycling. I use an old Challenger transmitter that's gone off tune to run them down with.
4 hours later it seemed nicely discharged and then I realised! I'd lost all my settings in the FF6 because I'd disconnected the battery. DOH! No power to keep the memory alive. I immediately put the battery back in and connected it to a charger. After 10 minutes I couldn't wait any longer and switched it on. Unbelievably all the settings for my various models were still there! Phew!
I scanned the manual for any mention of how long the memory will survive if the battery is disconnected but couldn't find a thing. Luckily it's at least 4 hours!
They probably use a PROM so there shouldn't be anything to worry about, but, the point is the manual doesn't say a word about it, so it's best to take care and keep a battery connected.
Alan Boneham
Many of you will be shocked and saddened to learn of the passing of one of our oldest and most popular members, Alan Boneham. Alan was ex R.A.F. and worked for most of his life in the aircraft industry. Known as “One Flight” to a lot of us for his penchant for solving the world's problems in conversation with the lads before remembering to get a flight in before home time!
Many were the idyllic, lazy summer afternoons we spent soaring the blue yonder to our hearts content; the troubles of the world left far behind.
His heart was in the sky and there he will ever rest. Goodbye old chum.
Alan leaves a wife and two daughters to whom we extend our heartfelt and sincere condolences.
Last Months Crossword Solution
Across: Down:
4. Yaw 1.Murphys War
6. Cloud Dancer 2. Frise
8. Prop' Hang 3. Full House
10. Saito 5. Autogyro
11. Strut 7. Fennis Flyers!
12. Carbon Fibre 9. Point
14. Aerofoil 11. Sidewinder
16. Flap 13. Balsa
18. Mix 15. Cowling
19. Greaser 20. Exhausted
23. The First of the Few 21. Stab
25. “V” Tail 22. Dead Stick
26. Clevis 24. Snake
28. Duct 27. Epoxy
29. Top Rudder 30. Rib
31. M.D.S.
32. Kwik Link
Bring `n' Buy
The April 1st club meeting will be a Bring `n' Buy and will be held at the St Andrews Rugby Club, Ash Lawn Road, Rugby, at 7.45pm, as usual.
Make sure you sort out that stuff you've been meaning to sell and bring it along - and don't forget to bring some cash for that bargain!
Quote:
On the ground the 747 is perhaps a bit fussy underneath, like a house being moved around on a lot of roller skates, but when it gets into the air, cleans itself up, and pours on the 100,000 horsepower of its turbofans, there is nothing less awkward or lovelier aloft. Unless you had been told, you would never think of it having 400 people on board. It looks as if there is only one man in there, having the time of his life.
`Whatever Next?'
Clive James. G :-)
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